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Post by falcon8r on Jan 26, 2011 11:04:26 GMT -5
This ^ wins. This would work really well, I think.
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Post by El Maiz on Jan 26, 2011 12:43:31 GMT -5
THAT'S PERFECT.
Solves all of our problems with Fast Falling.
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Post by PartisanDaw on Jan 27, 2011 5:16:19 GMT -5
This ^ wins. This would work really well, I think. HYESH!! Add this! In SSB64 i LOVE doing a short jump and then a Dair,so you smack your opponents in ground!
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Post by El Maiz on Jan 27, 2011 9:24:22 GMT -5
This has got to be in the next update.
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Post by PartisanDaw on Jan 27, 2011 10:07:30 GMT -5
Hell yeah!!
Also Back on topic lol Machraider is cool,his MG is useful.
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Post by falcon8r on Jan 30, 2011 21:07:08 GMT -5
Mach Rider's Up Smash is now officially the best ever.
Lucario uses Double Team, and for some reason I do Up Smash. Oops. But, when Lucario teleports behind me, he gets hit by Mach Rider's legs as they swing backwards, and Mach Rider doesn't get hit at all. Epic.
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Post by DGN on Jan 30, 2011 22:15:03 GMT -5
I believe that happened with another character to me once. Maybe bomberman's up smash? It hurt Lucario afterwards. Does anybody think Mach's split is to small to be used effectively? But it doesn't matter much.
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Post by falcon8r on Jan 30, 2011 22:55:28 GMT -5
His split kick is a little short, but it's also fast and pretty strong. I think it's okay.
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Post by PartisanDaw on Jan 31, 2011 6:58:47 GMT -5
I think his split kick is in air a Spike.
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Post by El Maiz on Jan 31, 2011 8:34:32 GMT -5
His Split Kick is his Downsmash....
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Post by PartisanDaw on Jan 31, 2011 8:35:15 GMT -5
OOHH! I thought you mean his DownB.
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Post by falcon8r on Jan 31, 2011 14:11:39 GMT -5
His air Down B is not a "real" spike, but the first few hits hit downward. The last hit is horizontal. That move is REALLY good.
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Post by PartisanDaw on Jan 31, 2011 14:17:45 GMT -5
Machraider = Next main!
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Post by El Maiz on Jan 31, 2011 17:31:24 GMT -5
He's the best character in the game.
Good person to main.
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Post by falcon8r on Jan 31, 2011 18:10:43 GMT -5
Here's the old and new hitboxes for Mach Bike. I think the new ones will make things more balanced. Old: Hitbox is entirely too tall here. Also, the back half of the bike does not have a hitbox. This attack is beastly though, since it's very difficult to attack Mach Rider from the front or top. New: The hitboxes are pretty much aligned with the bike. The front tire extends a bit beyond the hitbox just so the range won't be overpowered. I did a little testing, and Mario's Forward Smash beats this version cleanly. His Forward Tilt has to be well-spaced to beat it. Also, it's now easier to jump and hit Mach Rider out of this. Also, if you look closely, the horizontal range on the new one is only slightly worse. And, the back of the bike now has a hitbox.
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Post by PartisanDaw on Feb 1, 2011 7:24:16 GMT -5
Oh great! Now hes easier to hit.
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Post by El Maiz on Feb 1, 2011 8:07:42 GMT -5
This is good.
Thanks for putting the work into that.
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Post by Slissith on Feb 1, 2011 9:41:52 GMT -5
Very nice! It really feels good to see you revising and improving the things you have added into the game.
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Post by falcon8r on Feb 2, 2011 20:51:08 GMT -5
Thanks! It was really no problem to make this small change, though, I promise. Also, FYI, it now does 1% less damage.
I have been wondering if this might be too much of a nerf...
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Post by diego222 on Feb 3, 2011 2:03:52 GMT -5
Nah. I think now its better. One thing that sometimes annoys me is when he uses his bike repeatedly. Sometimes he uses it so many times in a row that I can get in position and land more than one mid-charged forward smash on him making him easy to kill. The same happens sometimes with Wario. I think it would be better for them if you could somehow make them not to use their bikes at least more than 2 times in a row on high cpu levels.
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