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Post by Werekill on Mar 25, 2011 20:54:48 GMT -5
Or not. I say that we just do a text interview, lol.
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corey95
Forum Regular
Woof, woof, woof, gagh gagh, gagh (Vomits)
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Post by corey95 on Apr 6, 2011 4:07:37 GMT -5
How about a Super Smash Bros interview (interview the characters!)?
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Post by falcon8r on Apr 6, 2011 13:41:22 GMT -5
How about a Super Smash Bros interview (interview the characters!)? ;D That's a great idea, but I'm not sure how we'd do it...
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Post by Dettadeus on Apr 6, 2011 17:24:05 GMT -5
My amazing voice acting skills, obviously. And someone's animating skills.
On topic, maybe you guys should just tally up the questions and write up your answers, then schedule a time and place to make the video. If there isn't a time and place that works, then just post the text part. Also, you guys could do a conference call and record it so it would be an audio-only podcast.
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Post by falcon8r on Apr 6, 2011 21:26:06 GMT -5
My amazing voice acting skills, obviously. And someone's animating skills. On topic, maybe you guys should just tally up the questions and write up your answers, then schedule a time and place to make the video. If there isn't a time and place that works, then just post the text part. Also, you guys could do a conference call and record it so it would be an audio-only podcast. We need to get this done soon, seriously. All our past plans have managed to epically fail, one way or another. That sounds like a decent solution. However, as we're not all in the same place, I'm not sure how we'd come up with unified answers.
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Post by GoldenYuiitusin on Apr 7, 2011 17:42:23 GMT -5
I have a question for the Devs (specifically Phantom and Doc). Why the EFF is Aero the Acro-Bat in the game, but the Ice Climbers aren't?!
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Post by El Maiz on Apr 7, 2011 17:46:18 GMT -5
This is the only time I'd ever encourage Golden to swear.
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Post by falcon8r on Apr 7, 2011 22:49:53 GMT -5
I have a question for the Devs (specifically Phantom and Doc). Why the EFF is Aero the Acro-Bat in the game, but the Ice Climbers aren't?! Good question. ;D My friend and I were just talking about the IC's, and he says he really doesn't like them, and I was like, "I like them, but they really didn't deserve the spot in the game, in my opinion." He replied, "But what makes them good is the tag-team they have." And I agree with that. If nothing else, maybe we should have them for the tag team. I have been thinking that while Nana AI may be difficult, it isn't impossible.
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corey95
Forum Regular
Woof, woof, woof, gagh gagh, gagh (Vomits)
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Post by corey95 on Apr 9, 2011 1:24:42 GMT -5
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ensane
Forum Regular
Posts: 379
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Post by ensane on Apr 11, 2011 17:02:44 GMT -5
Is this where I can ask annoying questions? I'm not sure if this thread is about an interview or for interviewing... I just don't want to make another thread and get warned for it.
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Post by falcon8r on Apr 12, 2011 11:27:28 GMT -5
I doubt this interview is going to happen as planned, so ask away.
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ensane
Forum Regular
Posts: 379
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Post by ensane on Apr 12, 2011 12:10:26 GMT -5
Okay, just a few questions: Why is there no grab armor? I can't count the number of times I've grabbed someone, only to be blasted away by some move with shoryuken-like speed. Why is Pikachu's t-jolt angle so high? I'm guessing to avoid spam, but now it's punishable up close to the point of uselessness. It doesn't keep anyone away because they can just run under it. (Unless they're Snake) I was also wondering if there were any plans for dash/pivot grabs, knocked down animations. In addition, I don't understand why we can't grab in air/stun anymore. If it's a question of chaingrabbing, wouldn't just altering knockback/trajectory be enough? Was multiple people grabbing the ledge at once ever removed? I can't get CPUs to cooperate XD And is online multiplayer work still proceeding? I feel that it would help increase the amount of regular players and keep people interested more effectively. I think it's just one of those things that is better worked on early, then added to instead of doing it all in the end. Finally, I noticed that after the announcer calls "GAME!", the deaths that occur after that appear on the records screen. Will this affect modes like Classic where you keep the number of lives from the last match? Thanks a bunch
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Post by falcon8r on Apr 12, 2011 16:47:21 GMT -5
Okay, just a few questions: 1. Why is there no grab armor? I can't count the number of times I've grabbed someone, only to be blasted away by some move with shoryuken-like speed. 2. Why is Pikachu's t-jolt angle so high? I'm guessing to avoid spam, but now it's punishable up close to the point of uselessness. It doesn't keep anyone away because they can just run under it. (Unless they're Snake) 3. I was also wondering if there were any plans for dash/pivot grabs, knocked down animations. 4. In addition, I don't understand why we can't grab in air/stun anymore. If it's a question of chaingrabbing, wouldn't just altering knockback/trajectory be enough? 5. Was multiple people grabbing the ledge at once ever removed? I can't get CPUs to cooperate XD 6. And is online multiplayer work still proceeding? I feel that it would help increase the amount of regular players and keep people interested more effectively. I think it's just one of those things that is better worked on early, then added to instead of doing it all in the end. 7. Finally, I noticed that after the announcer calls "GAME!", the deaths that occur after that appear on the records screen. Will this affect modes like Classic where you keep the number of lives from the last match? Thanks a bunch Okay, as you can see, I numbered the questions, so my answers are numbered in accordance with that. 1. Grab armor is an interesting problem, to be sure. I have plans to implement it, but Classic stuff is bogging me down a bit... 2. I honestly have never thought too much about this. I can decrease its angle a bit. Also, I will do my best to fix problems with Bombchu and Thunder Jolt before 1.0! 3. I PM'd Phantom about this recently, but he ignored me. If we can get the animations, I am all for pivot grabs and knockdowns. 4. No, it wouldn't. Some grab attacks are intended to be used as combo/set-up moves, so they have low knockback. Allowing them to chain grab is simply annoying. Disallowing grabbing during stun preserves the knockback properties of the moves while (mostly) removing chain grabs. I am aware that in 0.6, Lucario's Force Palm is still a chain grab, but it technically isn't a real grab. 5. I am not sure what you mean about the CPU, but multiple players hanging on the same ledge has NEVER been in the game, unless it was in a very early build. If a player begins a roll or edge attack, however, other players can grab the edge as soon as that animation begins. That may be fooling you, I think. 6. No, we haven't touched online mode in a while. It would be nice, though, yes? 7. This problem has been fixed, and of course this means that Classic will not have this problem (I made sure to test it).
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Post by SmashKing201 on Apr 12, 2011 16:57:24 GMT -5
I got a question. With simple animation and very less detailed sprite artwork, how come Mr. GAW hasnt been put into the previous or current demos? And can we be expecting him in the next one?
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Post by falcon8r on Apr 12, 2011 17:06:22 GMT -5
I got a question. With simple animation and very less detailed sprite artwork, how come Mr. GAW hasnt been put into the previous or current demos? And can we be expecting him in the next one? Well, he's the essential "secret" character. ;D He might make it in the next one - I believe DMX suggested it.
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Post by SmashKing201 on Apr 12, 2011 17:16:00 GMT -5
I got a question. With simple animation and very less detailed sprite artwork, how come Mr. GAW hasnt been put into the previous or current demos? And can we be expecting him in the next one? Well, he's the essential "secret" character. ;D He might make it in the next one - I believe DMX suggested it. Good to know this information, my fingers are crossed for his appearance in the next demo. Also another question, but I think this will be one only the administators can answer. Is it possible to edit all the polls on this entire forum to make it where fans who are not members can put in their votes? I think this is the best way to see where the fans who can not or decide not to join the forum to let their opinions be known.
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Post by falcon8r on Apr 12, 2011 17:34:32 GMT -5
They should join the forum. Seriously.
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Post by SmashKing201 on Apr 12, 2011 19:36:09 GMT -5
I agree, too bad with almost 90 members, only 1/4 of it are usually active One more question for now. When you look at the current roster for crusade, do you think that you guys may be over-doing this whole 3rd party character thing since we have somewhere between 25-30 third party characters? I know this is a roster of 80, but isnt the 3rd party brand becoming over-populated?
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ensane
Forum Regular
Posts: 379
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Post by ensane on Apr 12, 2011 23:52:52 GMT -5
I'm not really sure why, but it seems spot dodging is completely useless in crusade, maybe because the CPU almost 100% punishes. The CPU certainly never spot dodges from what I've seen. Why is that? Also can someone remind me why Lucario's up special was changed to yet another diagonally upwards moving attack? Those are fine if you just want an attack, but Lucario needs a recovery that will actually help to survive so as to take advantage of aura. And were the long rolls so bad? (part of this is me griping about majority of up specials being the up/diagonal attack variety and the rest up/multi attack to float variety that make attempting to edgeguard useless) Oh, yeah and why can't projectiles be powershielded? EDIT: I was doing some Lucario vs Ryu and realized that Hadoken spam is much much more ridiculous when I'm not Jiggs or Wario. I couldn't air dodge them, short hop them, or spot dodge them. Is that a problem? Lucario isn't too[/] slow. It also got me thinking about Ryu being able to side special without going into specialfall. If he can do it, then why can't C. Falcon? Certainly Ryu's side special has much more range and/or priority and it hits on both sides to boot. Just seemed worth mentioning.
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Post by member 777 on Apr 13, 2011 13:09:00 GMT -5
will practice mode be in crusade anytime soon?
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