|
Post by jaklub on Jan 27, 2011 16:06:37 GMT -5
Classic mode is a cool thing. Was waiting since I saw SSBC, but it didn't make it into 0.6, sadly.
Devs, do you have any screens or something?
|
|
|
Post by falcon8r on Jan 27, 2011 17:45:26 GMT -5
No screens yet, really.. I suppose I could take some, but it's still in the works, so things are subject to change all the time.
It's RACE to the Finish lol. It'll be like Melee, not like Nights or whatever. Flying would make it easier, though, if you're Knuckles or Meta Knight.
|
|
|
Post by El Maiz on Jan 28, 2011 7:14:25 GMT -5
Oh okay.
Racing is fun too.
|
|
|
Post by PartisanDaw on Jan 28, 2011 7:15:44 GMT -5
More FUN! Can't wait to see some Screen!
|
|
|
Post by falcon8r on Jan 28, 2011 17:36:48 GMT -5
Currently I'm working out some miscellaneous issues with the current Targets and Platforms stages - they're being quirky when played in Classic... But I want them to be perfect before moving on. Also, I'm having trouble balancing the Multi Team matches. (The ones where you fight like 15 of one character). They are pretty dang hard. I nerfed the CPU's level on those, and that helps a little, but there are just too many of them!!
|
|
|
Post by PartisanDaw on Jan 29, 2011 4:46:22 GMT -5
Just make 3 Characters appearing at once.
|
|
|
Post by DGN on Jan 29, 2011 8:28:51 GMT -5
Currently I'm working out some miscellaneous issues with the current Targets and Platforms stages - they're being quirky when played in Classic... But I want them to be perfect before moving on. Also, I'm having trouble balancing the Multi Team matches. (The ones where you fight like 15 of one character). They are pretty dang hard. I nerfed the CPU's level on those, and that helps a little, but there are just too many of them!! Did you really, really, REALLY decrease the handicap on them? Or decrease it a lot? Whichever makes them fly farther? In the very easy modes, a forward tilt could kill one.
|
|
|
Post by PartisanDaw on Jan 30, 2011 3:17:57 GMT -5
Make it like 100 Man melee. One forward tilt = dead. Or make them less attack?
|
|
|
Post by El Maiz on Jan 30, 2011 8:41:19 GMT -5
IN Brawl they didn't attack very fast, so it made it easy to beat them without getting hit too much.
|
|
|
Post by PartisanDaw on Jan 30, 2011 12:21:55 GMT -5
55% is done so far! HYESH!
|
|
|
Post by El Maiz on Jan 30, 2011 12:40:16 GMT -5
Where did you hear that?
|
|
|
Post by PartisanDaw on Jan 30, 2011 12:47:09 GMT -5
FAlcon88 told me this on Smashboards! :3
|
|
|
Post by member 777 on Feb 7, 2011 17:01:50 GMT -5
well i heard that its 89% percent done he said that on smash boards too
|
|
|
Post by Super Kooparaider on Feb 7, 2011 19:07:46 GMT -5
Classic Mode almost done? Sweet.
|
|
Pepsi Man
Forum Attendee
Pepsi Man!
Posts: 82
|
Post by Pepsi Man on Feb 7, 2011 19:40:16 GMT -5
For the Fighting ? team I would suggest a random choice of which one
|
|
|
Post by DGN on Feb 7, 2011 20:31:45 GMT -5
I suggested a random color team a while back. Falcon, is that still up-to-date?
|
|
|
Post by sumika on Feb 7, 2011 20:38:40 GMT -5
I thought we were doing the borders that glow different colors?
|
|
|
Post by DGN on Feb 7, 2011 20:44:54 GMT -5
By "random-color team", I meant that. EDIT: Falcon's words:
In other news, Classic mode is almost done. Just need to work on Race to the Finish and Credits. High Score system currently works, and on the character select screen, best times for characters are also shown in addition to their scores.
|
|
|
Post by falcon8r on Feb 8, 2011 1:19:16 GMT -5
I thought we were doing the borders that glow different colors? Yes, this is how it will be. And, for you guys wondering about the progress, I'd say at least 75%.
|
|
|
Post by Super Kooparaider on Feb 8, 2011 6:32:09 GMT -5
All right!!
|
|