|
Post by Dettadeus on Jan 23, 2011 17:28:01 GMT -5
There. Quick fix.
|
|
|
Post by StayPuft on Jan 23, 2011 17:31:59 GMT -5
That is better. Now, I'm off to do some homework, then work on some DK Jump.
|
|
|
Post by DGN on Jan 23, 2011 18:55:15 GMT -5
Why does it say JXL on the back of the minister? Also, I'd consider making a sprite for that that has AM facing completely sideways.
|
|
|
Post by Dettadeus on Jan 23, 2011 19:00:17 GMT -5
It doesn't. It's the embroidery on the back of his hat-thing.
|
|
|
Post by El Maiz on Jan 23, 2011 19:22:57 GMT -5
It just looks like JXL.
|
|
|
Post by Dettadeus on Jan 24, 2011 1:12:10 GMT -5
Well, it's much too late to change that now. JX-Oh welL. EDIT: I've done a large amount of work on a Gyromite stage. This is pretty much it, except it's missing a couple things I'm adding in later, like two gyros to raise and lower the gates and such. I'm able to make animations for the Smicks and the Dynamite as well. I want the radishes to be throw-able items, also.
|
|
|
Post by StayPuft on Jan 24, 2011 16:22:12 GMT -5
I would prefer an updated version, not using NES graphics.
|
|
|
Post by Dettadeus on Jan 24, 2011 18:21:19 GMT -5
Super Mario Bros stage, FTW. All Sakurai's team did was make the platforms 3D, which obviously isn't an option for Crusade. The koopas and crabs are 2D, like Game&Watch. I want to hear from the devs before I redo it, if I choose to do so.
|
|
|
Post by StayPuft on Jan 24, 2011 19:06:16 GMT -5
I just don't like NES sprites alongside more modern sprites. They clash too much, and we already have too much of that.
|
|
|
Post by Dettadeus on Jan 24, 2011 20:54:53 GMT -5
Here's the references I used, guys. EDIT: Wow, I just realized I only have the throws, u-air, f-air, and neutral special left on the attack sprites.
|
|
|
Post by PartisanDaw on Jan 25, 2011 7:36:07 GMT -5
Just finish it and hit 1.0 whit Minister !
|
|
|
Post by Dettadeus on Jan 25, 2011 18:34:25 GMT -5
If only I could... So long as v1.0 doesn't come out before my birthday (feb. 14th), I should be able to finish the minister and the gyromite stage. Also, I think PhantomVII is the only dev I haven't heard anything from. I want to hear his thoughts on this, but I don't want to seem too pushy.
|
|
|
Post by sumika on Jan 25, 2011 18:43:45 GMT -5
Well, he delivers brutal honesty. So be ready.
|
|
|
Post by Dettadeus on Jan 25, 2011 18:46:00 GMT -5
Yeah, I saw what happened to the duck hunt dog.
I'm ready. I have falcon on my side, too. DMX as well, but he's technically not a dev anymore.
Hopefully nothing big will go down...
|
|
|
Post by sumika on Jan 25, 2011 18:49:55 GMT -5
Well DHD just got a no and a small back and forth. Phantom isnt the one to start arguing.
|
|
|
Post by Dettadeus on Jan 25, 2011 18:52:41 GMT -5
Yeah. How often does he come on the forum, anyways? Well, I guess Werekill would be able to answer that better, but nonetheless. I see him on every so often, but he doesn't post much.
On a slightly unrelated note, I was thinking of building a moveset for Zoroark and making a suggestion thread. I have a couple ideas for the specials and FS, along with most of the other attacks.
EDIT: Hoping to finish the rest of the sprites this weekend, since I'm done with history day friday. The zoroark thread is up, also. It's in the suggestion board.
|
|
|
Post by El Maiz on Jan 25, 2011 21:16:55 GMT -5
Hope that he makes it into the new demo!
|
|
|
Post by Dettadeus on Jan 25, 2011 22:29:43 GMT -5
Added a poll to decide if he's a starter or unlockable. Since it didn't really get decided back on the old forum.
|
|
|
Post by plasmis on Jan 25, 2011 23:24:32 GMT -5
I'd say it should be an unlockable since it is a character worth challenging before claiming it on the roster list.
|
|
|
Post by PartisanDaw on Jan 26, 2011 6:57:21 GMT -5
I have to agree to plasmis.
|
|