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Post by falcon8r on Feb 22, 2011 20:25:20 GMT -5
Cool. And you're right about the random thing. It should be easy to do. What if the ability was random every time Kirby used it? "Kirby used Metronome!"
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Post by diego222 on Feb 23, 2011 11:44:47 GMT -5
It would be an even better idea. Do that please. Will you do the other attack of the parasol ability I proposed? or would be too overpowered?
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Post by falcon8r on Feb 23, 2011 14:33:51 GMT -5
Overpowered - probably not. But Idk. Time to make more sprites.
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Post by member 777 on Feb 23, 2011 19:41:00 GMT -5
i dont get it
when he is on the ground and uses the parasal he reflects stuff like ness and fox
but when used in air it like princess peach up b
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Post by diego222 on Feb 24, 2011 1:02:05 GMT -5
i dont get it when he is on the ground and uses the parasal he reflects stuff like ness and fox but when used in air it like princess peach up b In the air it is as you say. But on the ground when you press B Kirby does a quick attack with the parasol. And I was proposing Falcon8r to make Kirby also have the ability to spin the parasol after the attack if you hold B which would reflect projectiles and also damage enemies who touch the parasol while its spinning. But it seems that he would have to work on sprites.
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Post by falcon8r on Feb 24, 2011 9:16:12 GMT -5
i dont get it when he is on the ground and uses the parasal he reflects stuff like ness and fox but when used in air it like princess peach up b In the air it is as you say. But on the ground when you press B Kirby does a quick attack with the parasol. And I was proposing Falcon8r to make Kirby also have the ability to spin the parasol after the attack if you hold B which would reflect projectiles and also damage enemies who touch the parasol while its spinning. But it seems that he would have to work on sprites. It could be overpowered, but then again, it's only a reflector. The problem I see with it is having a long-ranged reflector attack.
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Post by diego222 on Feb 24, 2011 10:05:57 GMT -5
Then, you could just make him block projectiles when he does that. But only if you want to work on the sprites. I understand it should take some time. If you don't want to, its ok.
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Post by falcon8r on Feb 24, 2011 13:35:31 GMT -5
We'll see. Due to the new ability, I've ended up playing Kirby a bit more. He's pretty fun. You have to be pretty agressive with him to win though. He does a lot of damage up close with his Up Tilt combos, Forward Throw combos, and Down Throw set-ups.
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Post by PartisanDaw on Feb 24, 2011 13:44:05 GMT -5
If i play whit Kirby,i mostly do his FAir. Godd Combos,Good Range.KO Power.
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Post by tjelloboy on May 20, 2011 19:45:45 GMT -5
Kirby Hats (for the game if they come in) Wario Hat = Coin Shake Waluigi Hat = Tennis Ball Meta Knight Hat = Mach Tornado Mach Rider Hat = Mach Gun Saki Hair = Cannon Barrage Donkey Kong Hair = Kong Fist Toad Mushroom = Spore Sprout Gooey = Tounge Grab
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Post by DGN on May 20, 2011 19:52:37 GMT -5
The thing is, sadly, there's barely any chance of having Kirby use the opponents' powers, and probably a 0% chance of having Kirby hats, due to spriting.
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Post by El Maiz on May 20, 2011 19:54:00 GMT -5
Kirby Hats (for the game if they come in) Wario Hat = Coin Shake Waluigi Hat = Tennis Ball Meta Knight Hat = Mach Tornado Mach Rider Hat = Mach Gun Saki Hair = Cannon Barrage Donkey Kong Hair = Kong Fist Toad Mushroom = Spore Sprout Gooey = Tounge Grab But we already know what their B moves are...?
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 20, 2011 22:21:31 GMT -5
You have to somehow attach the hats to Kirby. How will it look when he does aerial hammer?
Also, I think what puts Kirby down is not only his lack of range all around, but also that his bair has too much end lag to be used for a wall of pain.
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Post by falcon8r on May 21, 2011 1:54:47 GMT -5
You have to somehow attach the hats to Kirby. How will it look when he does aerial hammer? Also, I think what puts Kirby down is not only his lack of range all around, but also that his bair has too much end lag to be used for a wall of pain. I think he's definitely better in 0.7. He got a few minor buffs to his moves, notably Up Smash having more knockback and vertical range, and the overall physics changes make his combos work at a wider range of damage percents.
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Post by PartisanDaw on Jun 2, 2011 10:22:40 GMT -5
^ Everyone is a bit better in 0.7.
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Post by Slissith on Jun 2, 2011 18:30:02 GMT -5
Except for the newcomers. What about general movement speed? It could pace the game up.
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Post by diego222 on Jul 12, 2011 14:49:23 GMT -5
I just noticed that he only has four midair jumps in Crusade instead of five as in the other smash games. :/
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