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Post by member 777 on Apr 26, 2011 22:58:57 GMT -5
i agree with nights
mario still gets bigger in his taunt yet all his new games [console not counting paper mario or sport games] he dosen't do that anymore
the design should be new banjo with classic move set since n&b didn't give you much attacks to use besides spin
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Post by SmashKing201 on Apr 26, 2011 23:46:29 GMT -5
I dont see why his old or new appearance should matter if he is gone be in sprite form anyways
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Post by El Maiz on Apr 27, 2011 7:08:50 GMT -5
Banjo and Kazooie abruptly remind me of Ratchet and Clank.
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Post by DGN on Apr 28, 2011 18:19:58 GMT -5
Just updated the OP, which now has added: Fire Eggs and Clockwork Eggs to down B Added Diego's idea for Up smash and another idea I had for Up smash Changed Grunty's furnace fun music to the infamous Rusty Bucket Bay music Made the up special more like how it was in the game.
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Post by member 777 on Apr 28, 2011 18:30:09 GMT -5
final smash banjo gets his cart from nuts and buts and runs over people im not playing this should be his final smash
that or golden feathers where banjo runs around and kills you with one touch
or he uses kazooie like a gun [which he does in some missions and mutiplayer] it would be like luigi final smash
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Post by DGN on Apr 28, 2011 18:34:16 GMT -5
for the cart, I don't think that should be the final smash; I don't really think its powerful enough, and could have something better, IMO. The golden feathers are too slow, IMO, and the opponent could just go to the sky since you only have one jump. And the Kazooie gun thing seems too less final smash IMO. The Jinjonator relates to the ending of the game, uses the jinjos, and is different to most FS's.
Just edited Up throw to be easier to sprite and code.
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Post by El Maiz on Apr 28, 2011 18:40:54 GMT -5
While you say that an anthropomorphic bear is nothing special, how many of those do we have? I still disagree with Uniqueness.
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Post by DGN on Apr 28, 2011 18:51:58 GMT -5
Hm. What do you think the uniqueness level should be, then?
I'm also still trying to figure out how to incorporate the golden feathers. I'm thinking it could be for one of the throws still, perhaps for forward special, Kazooie pecks twice on the opponent, then attacks with her feathers in the position of golden feathers, but I still don't know. Maybe the golden feather animation could just be the shield?
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Post by El Maiz on Apr 28, 2011 19:09:20 GMT -5
We don't have ANYONE who plays like that. That makes a 5.
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Post by DGN on May 2, 2011 17:27:52 GMT -5
Added the sprite sheet link to the OP, and changed the forward throw.
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Post by StayPuft on May 2, 2011 18:05:46 GMT -5
Those motion blurs on that sheet are... to put it nicely, very poor. And that mask thing in some of his attacks is obviously a resized image, not a sprite.
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 7, 2011 13:51:19 GMT -5
Is that bad?
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Post by DGN on May 7, 2011 13:54:12 GMT -5
Not exactly, I don't think. It'd just need to be edited. I'm also thinking that instead of the Tooie somersault, where Kazooie uses her wings sort of like a shield on both sides, Banjo should use the Kazooie somersault, where its just him somersaulting, not Kazooie helping, and he stops moving at the end, whereas the Tooie one would make him continue(run-on...)
And Mumbo Jumbo for DLC anyone? XD
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Post by StayPuft on May 7, 2011 17:57:28 GMT -5
Well, yeah. Bad motion blurs look just plain, well, BAD. And resized images next to sprites is just a complete mistake that shows laziness, and the sprite and image don't match AT ALL.
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Post by falcon8r on May 8, 2011 23:04:27 GMT -5
Well, yeah. Bad motion blurs look just plain, well, BAD. And resized images next to sprites is just a complete mistake that shows laziness, and the sprite and image don't match AT ALL. I just hate it when aerial is misspelled. Anyway, it's not a bad BASE sprite for Banjo, but it needs a ton of work.
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 8, 2011 23:37:55 GMT -5
Just goes to show that I'm not a spriter; I thought they were good XD (I also hate when aerial is misspelled >_<)
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