Post by StayPuft on Aug 27, 2011 10:26:26 GMT -5
Neutral Special - Star Punch
Little mac starts charging up a punch. While charging, you can shield/roll to stop charging, though the previous charge will be kept so you can finish charging later. When finished charging, the charge can be held and it can be released at any time by pressing the special button again. The execution of this attack is somewhat slow, however (meaning it has some starting lag). inb4someonesaysthisisaDKneutralspecialclone
Side Special - Boxing Dodge (Better name idea plz)
This attack will fail and leave Mac slightly open briefly if used when not being hit by an opponent. However, if used and mac is hit by an opponent, Mac will dodge the attack, and it’ll leave the opponent open briefly, giving Mac time to counterattack. Perhaps with a Star Punch, ya?
Up Special - Star Uppercut
Little Mac performs an uppercut, which also allows him to gain some height. This attack has a starting lag, though it deals decent damage and knockback if it hits an opponent. It also knocks the opponent upwards. The more “stars” collected via the down special, the more powerful this move becomes. This attack continues gaining power until five stars have been obtained. The “stars” reset if Mac is KOed. The stars will slowly decrease by one with each use of this move.
Down Special - Star Counter
Little Mac briefly enters a defensive stance. If he is hit during this time, he’ll counterattack the opponent. However, if you start pressing the attack button, Mac will start attacking the opponent multiple times, and hit them a max of four times. If mac successfully lands four hits on an opponent via this move, a star will appear over the opponent. This star adds power to Little Mac’s up special, star uppercut.
Final Smash - Giga Mac
Little Mac transforms into Giga Mac, a super-powerful version of himself from the multiplayer mode of Punch-Out wii. While in this form, his attacks are a lot more powerful and he takes no knockback (though he can still take small damage, like Giga Bowser in Brawl). His attacks also have a lot more range than usual. The only downside is that Giga Mac is somewhat slower than Little Mac, so if you’re on a large stage an opponent could probably run away from you easily. This final form lasts for about twelve seconds.
inb4downspecialandsidespecialaretoosimilar
The down special is an auto-matic counter, meaning you’ll definately get a hit in with it, though you can get extra hits in to help make your up special powerful. The side special just leaves the opponent open briefly, thus allowing you to counterattack with a move of your choice. Also, in the original Punch-Out games, do you go all-out and attack your opponent like a madman? No, you’ll lose. Every Punch-Out player knows that you have to play defensively in order to win. Thus, having two defensive special moves helps keep the punch-out playstyle of having to play somewhat defensively. Also, having some of Mac’s moves having start-up lag encourages players to play defensively with the counter-attacks, thus keeping in the playstyle even more.
This is just my specials moveset, I’m not suggesting Crusade to use it or anything. That’d be simply EVIL of me. Lawl. Though crit would be nice.
Little mac starts charging up a punch. While charging, you can shield/roll to stop charging, though the previous charge will be kept so you can finish charging later. When finished charging, the charge can be held and it can be released at any time by pressing the special button again. The execution of this attack is somewhat slow, however (meaning it has some starting lag). inb4someonesaysthisisaDKneutralspecialclone
Side Special - Boxing Dodge (Better name idea plz)
This attack will fail and leave Mac slightly open briefly if used when not being hit by an opponent. However, if used and mac is hit by an opponent, Mac will dodge the attack, and it’ll leave the opponent open briefly, giving Mac time to counterattack. Perhaps with a Star Punch, ya?
Up Special - Star Uppercut
Little Mac performs an uppercut, which also allows him to gain some height. This attack has a starting lag, though it deals decent damage and knockback if it hits an opponent. It also knocks the opponent upwards. The more “stars” collected via the down special, the more powerful this move becomes. This attack continues gaining power until five stars have been obtained. The “stars” reset if Mac is KOed. The stars will slowly decrease by one with each use of this move.
Down Special - Star Counter
Little Mac briefly enters a defensive stance. If he is hit during this time, he’ll counterattack the opponent. However, if you start pressing the attack button, Mac will start attacking the opponent multiple times, and hit them a max of four times. If mac successfully lands four hits on an opponent via this move, a star will appear over the opponent. This star adds power to Little Mac’s up special, star uppercut.
Final Smash - Giga Mac
Little Mac transforms into Giga Mac, a super-powerful version of himself from the multiplayer mode of Punch-Out wii. While in this form, his attacks are a lot more powerful and he takes no knockback (though he can still take small damage, like Giga Bowser in Brawl). His attacks also have a lot more range than usual. The only downside is that Giga Mac is somewhat slower than Little Mac, so if you’re on a large stage an opponent could probably run away from you easily. This final form lasts for about twelve seconds.
inb4downspecialandsidespecialaretoosimilar
The down special is an auto-matic counter, meaning you’ll definately get a hit in with it, though you can get extra hits in to help make your up special powerful. The side special just leaves the opponent open briefly, thus allowing you to counterattack with a move of your choice. Also, in the original Punch-Out games, do you go all-out and attack your opponent like a madman? No, you’ll lose. Every Punch-Out player knows that you have to play defensively in order to win. Thus, having two defensive special moves helps keep the punch-out playstyle of having to play somewhat defensively. Also, having some of Mac’s moves having start-up lag encourages players to play defensively with the counter-attacks, thus keeping in the playstyle even more.
This is just my specials moveset, I’m not suggesting Crusade to use it or anything. That’d be simply EVIL of me. Lawl. Though crit would be nice.