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Post by falcon8r on Mar 29, 2011 0:09:48 GMT -5
And Ryu's Sspecial not sending him off the edge to his death? You can still use Shoryuken to recover after a Tatsu.
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Post by El Maiz on Mar 29, 2011 6:48:59 GMT -5
I expect a Bomberman nerf.
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Post by perfecthell4 on Mar 29, 2011 18:53:00 GMT -5
And Ryu's Sspecial not sending him off the edge to his death? You can still use Shoryuken to recover after a Tatsu. Maybe I don't have the latest bug fix? If I attempt a shoryuken afterwards, He takes a position holding one hand above his head and goes into a helpless state.
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Post by El Maiz on Mar 29, 2011 18:59:18 GMT -5
Do you have 0.6?
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Post by perfecthell4 on Mar 29, 2011 19:04:50 GMT -5
Yea, downloaded when it came out.
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Post by falcon8r on Mar 29, 2011 19:15:07 GMT -5
Yea, downloaded when it came out. Well, I don't know what to tell you. Maybe it's a fake? Haha. Try doing it during recovery, and let me know how that works.
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Post by perfecthell4 on Mar 29, 2011 19:40:48 GMT -5
Did some testing. It only happens for Evil Ryu, not normal Ryu. Made a video if you want to see
*EDIT*
On a completely different note.....I think some work should be put into aerials against grounded opponents across the board. Some characters could really benefit form this, Link for example. SH Fair/Nair's would be very useful in some metagames, but they never seem to connect
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Post by falcon8r on Mar 30, 2011 15:53:18 GMT -5
Did some testing. It only happens for Evil Ryu, not normal Ryu. Made a video if you want to see *EDIT* On a completely different note.....I think some work should be put into aerials against grounded opponents across the board. Some characters could really benefit form this, Link for example. SH Fair/Nair's would be very useful in some metagames, but they never seem to connect Strange. I love SH Nair-ing with Ryu, E. Ryu, Mario, Meta Knight, etc. Seems to work well unless it's a short opponent like Kirby. The only thing I can think of to remedy this easily is to make short hops lower across the board. I've already done this once, but further change would be no real problem.
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Post by Dettadeus on Mar 30, 2011 16:49:33 GMT -5
Also adding to this (albeit it's off topic), SHBAFF (Short Hop B-Air Fast Fall) is great with Krystal. Her B-air has a large amount of shield stun and has very little landing lag. I probably over-use it, to be honest, and it's great for getting an unexpected hit in.
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Post by perfecthell4 on Mar 30, 2011 17:01:39 GMT -5
Moves with larger and/or lower hitboxes will function just fine for SH attacks (ex. Ryu Nair), but I've noticed the problem with some other characters. Namely Link, who's metagame across all smash games involves lots of SH Nair and Fair, I've had trouble hitting the opponent with these, and not just short characters.
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Post by falcon8r on Mar 30, 2011 17:49:06 GMT -5
Moves with larger and/or lower hitboxes will function just fine for SH attacks (ex. Ryu Nair), but I've noticed the problem with some other characters. Namely Link, who's metagame across all smash games involves lots of SH Nair and Fair, I've had trouble hitting the opponent with these, and not just short characters. Huh. That's also odd. Link is particularly bad at short-hopping Fair due to its startup, but I find Nair and Dair to work decently (but only if you KNOW you'll hit with Dair, since it's obviously risky). In SSBC, maybe his Nair hitbox is too small.
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Post by perfecthell4 on Apr 5, 2011 17:33:13 GMT -5
For the next version, capability to play with both time and stock at once needs to be added
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Post by Dettadeus on Apr 5, 2011 17:52:35 GMT -5
I agree. Shouldn't be too difficult, since it's already implemented in Classic.
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Post by PartisanDaw on Jun 15, 2011 9:10:08 GMT -5
Bump..?
I Wish that the Demo got Delayed. Maybe you are asking why? More time = more Stuff in 0.7 We could then have Mr.G&W for sure and (maybe) some new stages? My Hope.^^
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Post by hernan on Aug 22, 2011 14:27:35 GMT -5
quote author=daw15 board=ssbcdiscussion thread=206 post=10185 time=1298710175]lol red,maybe.
Super Smash Bros. Crusade 0.8 ? [/quote]
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The 85.
Forum Attendee
Link FTW
Posts: 175
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Post by The 85. on Aug 22, 2011 14:42:09 GMT -5
What is that I don't even. I wish we could have got DK in 0.7.
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Post by -Dr.MarioX- on Aug 22, 2011 15:22:15 GMT -5
...Why in blazes is this about 1.0? The next demo is 0.8. But all veterans will be starters...
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Post by DGN on Aug 22, 2011 15:37:44 GMT -5
This thread was made back in February. A random guest just bumped the topic to be annoying. And back then, 0.7 was supposed to be 1.0. Anyways. All I really care is that Ridley is in 0.8, lol. Nothing else could be changed/added/removed and I'll be happy. :3
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