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Post by PartisanDaw on May 10, 2011 6:50:19 GMT -5
Please Yes.
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Post by falcon8r on May 10, 2011 14:00:38 GMT -5
But that's the thing: in Crusade you can neither shield drop nor throw down when you're grounded. So the only way to get a grenade where you are is to jump up then throw down. Then you have to hope it doesn't glitch and get stuck to you. :/ As for the holding thing, I'm just saying it gives the user more more options. More user options in coding = bad but more user options in games = good. Also the catching items thing would just be for tech skill, I guess Okay, I might as well make it. As for the roster, I think there's no point in finalizing it yet. It keeps changing.
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Post by member 777 on May 14, 2011 23:06:34 GMT -5
can there be one charater on the roster that is chosen by fans
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Post by falcon8r on May 14, 2011 23:12:34 GMT -5
can there be one charater on the roster that is chosen by fans Well, I think there are some of those already, albeit indirectly chosen by fans.
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Post by El Maiz on May 15, 2011 8:05:42 GMT -5
Ice Climbers. We have a sheet.
WHY THE CRAP NOT!?
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Post by StayPuft on May 15, 2011 10:27:58 GMT -5
Because they want to be like every other smash fan game and not include the Ice Climbers.
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Post by Dettadeus on May 15, 2011 11:18:37 GMT -5
You guys don't pay attention at all, do you? They've said (or at least, DMX has said) multiple times that if the Ice Climbers will be in, they will have the usual 1 human 1 CPU control scheme, and at the moment they don't know how to do that. If we used that sheet, how in the world would we separate the two? How would you kill Nana and horribly screw up Popo's recovery? I personally would like the Ice Climbers the way they are. Also, I highly doubt there would be a direct fan-made choice on the roster because it would probably be the Minister and that's obviously not going to happen.
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Post by GoldenYuiitusin on May 15, 2011 13:25:02 GMT -5
Where the Hell have they said that? Last I heard, he said "no one gives a crap about the Ice Climbers, so we aren't including them."
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Post by DGN on May 15, 2011 13:30:20 GMT -5
The reason Ice Climbers probably won't be in Crusade is 1- Programming is beyond us and 2- They're not really requested and 3- People rather have other NES characters (Little Mac/Mach Rider) Aside from reason one, which can be negated through the sprite sheet, the reasons are invalid. But we're getting off topic...
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 15, 2011 13:40:11 GMT -5
Reasons 2 and 3 aren't just invalid, they're completely ridiculous. Just a quick forum search can prove them both laughably inaccurate.
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Post by Dettadeus on May 15, 2011 13:43:23 GMT -5
@golden:
There's probably even more examples. Anyways.
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 15, 2011 16:35:58 GMT -5
All you'd need is the AI that already exists except modified to mirror your input after an x-frame delay. Then you'd need to accomodate for any distance issues with a line like: where || is abs() or GM absolute value equivalent.
if (|Nana_coord-Popo_coord| > certain_distance_from_Popo) make Nana move closer to Popo until Nana_coord == certain_distance_from_Popo
if ((|Nana_coord-Popo_coord| > certain_distance_from_Popo) && (however the game check for it being off the edge) make Nana move closer to edge while doing ice shot until on ledge
You just need a mirror AI that will stay close to Popo and return by itself if Popo is on the ledge and it isn't. It would also have to move towards Popo if he is off the ledge with her.
But I'm sure you guys already know that, so is there another problem? Maybe just simply having potentially 10 characters instantiated at once is problematic? You haven't even told us what the problem is, only "programming issues" -_-
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Post by Werekill on May 15, 2011 19:35:59 GMT -5
Hey... It's almost summer! We might be able to do a podcast. :3
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Post by falcon8r on May 16, 2011 19:33:07 GMT -5
I hope so, but I just left... XD
As for Ice Climbers, I have been thinking lately it wouldn't be so bad to have them in. It will just be a matter of implementing Nana. Also, we were considering having Popo-only mode as an alt-select. ;D
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Post by El Maiz on May 16, 2011 19:34:02 GMT -5
I hope so, but I just left... XD As for Ice Climbers, I have been thinking lately it wouldn't be so bad to have them in. It will just be a matter of implementing Nana. Also, we were considering having Popo-only mode as an alt-select. ;D NO WAIIIIIII Popo only sounds pretty good!
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 16, 2011 19:45:04 GMT -5
It would be easier than having to kill Nana XD. That's some crappy pseudo-code now that I look at it again. I wish I knew Gamemaker language >_<
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Post by member 777 on May 16, 2011 21:53:01 GMT -5
i played popo only in brawl via hack doesn't sound to good
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Post by falcon8r on May 16, 2011 22:23:48 GMT -5
i played popo only in brawl via hack doesn't sound to good Have I ever let you down, Red?
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Post by member 777 on May 16, 2011 22:28:20 GMT -5
seeing how ristar,mach rider , and waluigi are then i expect awesomeness
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Post by soundhunt34 on May 16, 2011 23:28:17 GMT -5
I'm not sure if this was asked before, but will this awesome game support XBOX 360 controllers in the future?
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