|
Post by GoldenYuiitusin on Apr 13, 2011 20:48:59 GMT -5
You mean Wes, Generic. And he wouldn't fight. Espeon and Umbreon do the fighting, but unlike Pokemon Trainer, you play as both at the same time. Down-B switches who's in lead. (who you control to attack)
|
|
|
Post by El Maiz on Apr 13, 2011 21:22:58 GMT -5
I didn't see. I hadn't been reading the posts very carefully, and I didn't notice him in the first video anyways. Sorry.
|
|
|
Post by DGN on Apr 14, 2011 19:55:51 GMT -5
Might as well post my roster...
Description: I do realize that a quite a bit of these characters need explanations, and I will explain them-in a later video. If you have questions on why certain characters didn't get in, ask away. And I used fanart to be different. :3
|
|
|
Post by member 777 on Apr 14, 2011 23:38:23 GMT -5
hyesh ninten i think at the very least that was him right?
|
|
|
Post by GoldenYuiitusin on Apr 15, 2011 0:26:11 GMT -5
No Mewtwo=FAIL No Lucario=SADNESS No new Zelda charcter=DISSAPOINT Omega Ridley=Wut? Why Omega? Dixie instead of K. Rool=SADNESS Ninten=NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! Girl after Marth=Who? No Ike=WALUIGI HATES THIS 4 WarioWare characters as a team=Overkill Lololo and Lalala=Why aren't they with the Kirby crew? I personally wouldn't add them, but I have no problem with them. Ancient Minister and Laughing Dog, but no Agumon=TRAITOR!
|
|
|
Post by DGN on Apr 15, 2011 6:10:48 GMT -5
No Mewtwo=FAIL No Lucario=SADNESS Only expect those two as a commercial characterNo new Zelda charcter=DISSAPOINT TingleOmega Ridley=Wut? Why Omega? I just took a picture of ridley off the internet...Dixie instead of K. Rool=SADNESS Since she was originally going to be part of a tag team, I figure she's more likely.Ninten=NOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! With Porky as a boss, I didn't expect him to be likely as a chacter.Girl after Marth=Who? Marth's wife, Caeda.No Ike=WALUIGI HATES THIS Again, the commercial thing. I had no commercial person to replace him, so I used Caeda.4 WarioWare characters as a team=Overkill Actually, its 3 characters, but 18-volt uses 9-volt often within the moveset. And I figure Sakurai would do this to fit all the Warioware characters.Lololo and Lalala=Why aren't they with the Kirby crew? I personally wouldn't add them, but I have no problem with them. There was the game of Lolo's adventures, and it was part of Hal, so I figure why not include them?Ancient Minister and Laughing Dog, but no Agumon=TRAITOR! The ancient Minister was supposed to represent the subspace emissary which was in the last game, Laughing Dog is like the joke character and is a Nintendo icon, and although I support Agumon for Crusade, I don't think he's likely to be in a real Smash Bros. Game.
|
|
|
Post by GoldenYuiitusin on Apr 15, 2011 7:47:01 GMT -5
The thing is, though, Mewtwo was supposed to be in 64 AND Brawl, and was ALMOST in Brawl (farthest along other characters for Brawl). Not only that, he has an original moveset and fans were FURIOUS at his removal. He is no commericial character. That label goes to Pichu.
As for Lucario, same deal will happen if he's removed.
Damn, didn't notice Tingle until now....sorry.
Ah ok. I got confused on why it was Omega Ridley, but then again, there isn't that much artwork of plain ol' Ridley...
I guess the reason for Dixie makes sense, but still....
WIth Porky out of the picture, you choose the character that looks almost exactly like Ness? I'd take Claus or Giygas instead if Porky was unavailable. And you made Ridley playable despie being a boss.....
Why would Marth's game get two characters? No. Both Marth and Ike have been in more than 1 FE, so if anything, Ike should stay. Caeda would be another fast sword user. Ike is a slow and powerful one. You're taking out a unique style. If you're going to include Caeda, keep Ike as well.
Sakurai probably won't do that for WarioWare because it takes too long to make characters like that. (Pokemon Trainer is the only one for a reason.) He'd pick one or two, and make them seperate characters.)
I didn't ask why L+L were in , I asked why they didn't appear with the Kirby crew. However, you are using the series they came from as their series, so never mind. I assume you're doing that for Tingle as well?
I honestly don't believe Smash will get it's own playble character.... As for Lauging Dog, we need Takamaru first. Considering he's made a guest appearance on Samurai Warriors 3.
|
|
|
Post by SmashKing201 on Apr 15, 2011 9:46:24 GMT -5
@ golden. I honestly dont see whats special about takamaru. I would like to see him playable someday, but not before many other retro characters. Also, what can takamaru bring that link, marth, and the more popular of the 2, samurai goroh dont already have (swords). Between dog and him, yes he was in 1 game outside of his own series, but duck hunt dog was in 5 outside of his own series as well and more familiar to the gaming fans.
About my roster. I was thinking of replacing toon zelda with either midna or tingle. What you guys think?
|
|
|
Post by DGN on Apr 15, 2011 10:13:56 GMT -5
The thing is, though, Mewtwo was supposed to be in 64 AND Brawl, and was ALMOST in Brawl (farthest along other characters for Brawl). Not only that, he has an original moveset and fans were FURIOUS at his removal. He is no commericial character. That label goes to Pichu. As for Lucario, same deal will happen if he's removed. Damn, didn't notice Tingle until now....sorry. Ah ok. I got confused on why it was Omega Ridley, but then again, there isn't that much artwork of plain ol' Ridley... I guess the reason for Dixie makes sense, but still.... WIth Porky out of the picture, you choose the character that looks almost exactly like Ness? I'd take Claus or Giygas instead if Porky was unavailable. And you made Ridley playable despie being a boss..... Why would Marth's game get two characters? No. Both Marth and Ike have been in more than 1 FE, so if anything, Ike should stay. Caeda would be another fast sword user. Ike is a slow and powerful one. You're taking out a unique style. If you're going to include Caeda, keep Ike as well. Sakurai probably won't do that for WarioWare because it takes too long to make characters like that. (Pokemon Trainer is the only one for a reason.) He'd pick one or two, and make them seperate characters.) I didn't ask why L+L were in , I asked why they didn't appear with the Kirby crew. However, you are using the series they came from as their series, so never mind. I assume you're doing that for Tingle as well? I honestly don't believe Smash will get it's own playble character.... As for Lauging Dog, we need Takamaru first. Considering he's made a guest appearance on Samurai Warriors 3. @golden: I clearly need to make a new roster... The porky thing is a great argument, but Porky or Claus were never in the one that started it all. If we didn't have Ninten, we wouldn't have the other 2 Earthbound games(well, maybe, but he still started it). And the appearance thing is really invalid, Sakurai could easily make a few extra things to differentiate him; ex, he could be a bit paler to represent his asthma, he could act more angry because he often got that in the game(I think), of course the bandana, the color scheme could be more visible and different, etc. Caeda's supposed to represent the newest FE game, which is a remake of the one that stars Marth. Also, she does not use a sword. Just look at the FE characters thread in the suggestions board... Yes. I did. And yes she does. She uses spears and a Pegasus. Making her more unique. The WarioWare trio is supposed to be like a gimmick, which is seen in a lot of Nintendo things; heck, the Kirby series is based on gimmicks-being able to copy the opponents abilities, mixing them, etc. I'm thinking of moving Lolo and Lala to the Kirby series, similar to Tingle. Laughing Dog is MUCH more popular than whoever Takamaru is. And I really don't have any objections to Agumon, now that I think about it. With the whole Pokemon-Digimon war, similar to the Mario-Sonic war, I don't see why it couldn't be. Smashking, ya, change it to Tingle.
|
|
|
Post by jaklub on Apr 15, 2011 10:19:13 GMT -5
I don't understand why everybody thinks Mewtwo MUST be in SSB4. Saying FAIL is too much.
|
|
|
Post by SmashKing201 on Apr 15, 2011 14:10:47 GMT -5
Yea, I was thinking the same thing also. The thing is that even though Toon Zelda seems to be the 2nd most reasonable choice since there isnt much popular characters from the main zelda series, but there is one thing that came to mind. Why not replace her with Tingle who represents the 1st successful Zelda spin-off (other than Wind Waker series). With the inclusion of Tingle, we would have the main series, wind waker series, and tingle series. Each with a representative.
But I think the area that hurts Tingle the most is his popularity outside of Japan and Europe, mainly in the western areas here in the states. He is hated so much for some reason.
I personally wanted to go with Midna since she is perhaps the most popular non-main character from the series. She was voted best new character the year she debuted.
I want Midna, but Im leaning more towards Tingle due to his representation as a spin off character.
|
|
|
Post by GoldenYuiitusin on Apr 15, 2011 17:45:59 GMT -5
I don't understand why everybody thinks Mewtwo MUST be in SSB4. Saying FAIL is too much. 1. He was planned for SSB64. 2. He was in Melee. 3. He was ALMOST in Brawl. (of all of the scrapped characters, he had the most finished) 4. He was the only one cut that WASN'T a clone. (gameplay-wise. I know Mewtwo is a literal clone) 5. He is classified as a villain in the Smash series, which the series lacks. 6. Mewtwo is extremely popular. 7. There were MANY complaints about Mewtwo being cut, even more than complaints for Roy, Dr. Mario, Young Link, and Pichu COMBINED. 8. It's freaking Mewtwo. What other argument is necessary? @smashking and Generic: Sakurai HIMSELF expressed a liking to Takamaru. And Link or Goroh don't use shuriken, fireballs, lightning themed-explosives, or invisibility cloaks. And like Marth prior to Melee, Takamaru is EXTREMELY popular within Japan. Also: Captain Rainbow: Takamaru is a supporting character. Pikmin 2: An item you can collect is a Murasame Castle cartridge. WarioWare D.I.Y. (Japan version): A microgame based on Murasame Castle is featured. And a television drama that roughly followed the plot of the game was produced in the 80s. That's MORE than what Laughing Dog did (may have been less appearances, but he has had more active roles than the dog), if you include Takamaru's appearance in Samurai Warriors 3.
|
|
|
Post by jaklub on Apr 16, 2011 5:50:06 GMT -5
1. He was planned for SSB64. 2. He was in Melee. 3. He was ALMOST in Brawl. (of all of the scrapped characters, he had the most finished) 4. He was the only one cut that WASN'T a clone. (gameplay-wise. I know Mewtwo is a literal clone) 5. He is classified as a villain in the Smash series, which the series lacks. 6. Mewtwo is extremely popular. 7. There were MANY complaints about Mewtwo being cut, even more than complaints for Roy, Dr. Mario, Young Link, and Pichu COMBINED. 8. It's freaking Mewtwo. What other argument is necessary? ...but finally, he wasn't in Brawl. Seriously, there is no reason to treat Mewtwo as a must in SSB4 roster.
|
|
|
Post by El Maiz on Apr 16, 2011 7:35:27 GMT -5
He just gave you eight...
|
|
|
Post by jaklub on Apr 16, 2011 8:49:02 GMT -5
He just gave you eight... Yes, he did. But the pre-Brawl reasons were not enough to keep him in Brawl, and therefore do not make Mewtwo a must in SSB4 roster.
|
|
|
Post by GoldenYuiitusin on Apr 16, 2011 15:23:40 GMT -5
Mewtwo was cut due to roster limits and Game Freak. If there was a 5th Mario character, either Newcomer or Dr. Mario, Mewtwo WOULD have been in Brawl.
Sakurai did not want Pokemon having more characters than Mario (despite having the Kongs, Yoshi, and Wario, who are still Mario characters....), and when Mario only had 4, Pokemon had to have 4.
Pikachu was safe due to being part of the the Original 8, AND already being revealed. Pokemon Trainer had been revealed, and took A LOT of data to simply cut. There were two slots left, and 3 choices; Jigglypuff, Mewtwo, and Lucario. Lucario was (supposedly) demanded by Game Freak, and also represented the latest Gen. It was either Mewtwo or Jigglypuff. Jigglypuff only got in over Mewtwo (and it was a last minute choice, as you can see by her placement in the SSE and the fact that she is now not one of the early unlockables, but one of the LATE ones) because she was in both Smashes prior to Brawl. If Pokemon was allowed a 5th character, Mewtwo would be in as well.
Because of this, and because Mewtwo is heavily demanded to return, Mewtwo WILL be in for SSB4. There is no valid argument against it.
|
|
|
Post by jaklub on Apr 16, 2011 16:50:13 GMT -5
Okay, you almost got me. However, there is no valid argument that goes with it, either. As you can see, Mewtwo's priority is kinda low (and his lack in Brawl confirms it). While he could appear, he's likely to get cut again too.
My point is that lack of Mewtwo in a SSB4 prediction roster designed by fan is not fail.
|
|
|
Post by GoldenYuiitusin on Apr 16, 2011 17:15:05 GMT -5
Okay, you almost got me. However, there is no valid argument that goes with it, either. As you can see, Mewtwo's priority is kinda low (and his lack in Brawl confirms it). While he could appear, he's likely to get cut again too. My point is that lack of Mewtwo in a SSB4 prediction roster designed by fan is not fail. Incorrect statements are incorrect. I've given you reasons that goes for his return. The only reason you've given against him is that he isn't in Brawl. Ridley's a boss in Brawl, does that mean he won't be playable in SSB4? And Brawl confirms nothing except for lapses in Sakurai's thought proces. (Mario having 1 less character than Melee, Mewtwo being cut, Metroid only having one character while Mother and Fire Emblem have two, Sonic having two Special Moves that are practically the same, Ganondorf still not using a sword, RANDOM TRIPPING, etc.) Also, I've made some changes that I won't bother with a video just yet. Tell me what you think. It's now 59 characters instead of 62. Removed: Roy (BIG SHOCKER!!!) Porky Wes Replaced: Nightmare with Lololo and Lalala. (The idea grew on me.)
|
|
|
Post by SmashKing201 on Apr 17, 2011 1:07:28 GMT -5
If I were to pick another HAL Laboratory rep, I would go with Dr Wright.
Series: Sim City series
Emblem/Symbol: small set of buildings
Stats Size: 3/5 ( he would be Mario’s height.) Speed: 3/5 (he has decent speed in moving and attacks) Strength: 3/5 (little over decent damage since his moves are based on city disasters) Weight: 3/5 (he is average weight) Recovery: 4.5/5 (has great recovery with his Up Special & Side Special attacks) Gravity: 3/5 (falls at average speed.)
Abilities: Wall Jumps: No Wall Grab: No Glide: No Crawl: No Tether Recovery: Yes, with his Grab attack (read below)
Control: Walk: he walks normal like a average citizen on the sidewalk Run: he jogs forward as if he is jaywalking. Dash: he dashes the same way he does when he sees a disaster coming in Sim City.
Number of Jumps: 2 Jumps (first jump he upward with decent height with his limps diagonally downward and head forward. Second jump will have him do the same 2nd jump as Mario’s.)
A Attacks A: Right Side Jab: he will strike with a right jab while his body positioned sideways. 3% damage. AA: 2nd Right Side Jab: will perform the same punch again the same way. 3% damage. AAA: Wand Poke: he will poke his foe with that stick he carries. 2% damage. Rapid A: Rapid Wand: after performing the 3 moves hit, he will rapidly swing his wand upward and downward as if it was a sword. Good combo. 2% damage per hit. Side A: Forward Kick: he does a side kick forward. 6% damage. Up A: Headbutt: he does a headbutt to anyone above him. 8% damage. Down A: Low Double Kick: he will be in a seated position and kick both feet forward while his hands are behind him holding him up. 6% damage.
Air Attacks Neutral Air: Front Kick: he kicks his left leg forward. 5% damage. Forward Air: Backhand Slap: he backhand slaps his opponent with slapping sound effect. 5% damage. Backward Air: Leaning Headbutt: it is the same backward air attack as Wario. Could be effective due to his big hair. 7% damage. Up Air: Mid-Air Headbutt: he does a mid-air headbutt. 7% damage. Down Air: Double Fist: Dr Wright would cross his legs apart and swing his fist downward. Meteor Smash. 10% damage.
Grab How He Grabs: Dr Wright will pull out a long tax bill (which is a long list) and launches it forward as he holds on to one end. Once the bill makes contact to a foe, the one end of the bill will be wrapped around the torso of the foe. From there, Dr Wright yanks back his half side of the bill, causing the bill to roll back while the foe is trapped until they come to Dr Wright. This move is also useful for tether recovery. Grab Attacks:{/b] Slapping Bill: as he still has a hold of his foe in old hand, he slaps them with the bill on the other hand. 2% damage per hit. Forward Grab: Forward Toss: tosses them forward. 8% damage Backward Grab: Back Toss: tosses them back. 8% damage Up Grab: Up Toss: tosses them upward. 8% damage Down Grab: Ground Toss: tosses them on the ground. 8% damage
Ledge Attack: Kick: he climbs back up and does a low kick. 5% damage.
Smash Attacks Side Smash: Public Fist: Dr Wright cocks back his fist and throws a haymaker forward, works like the Falcon Punch, but without having to kneel down for the wind up. Good knockback. 14% damage when fully charged.
Up Smash: Sewage Leak: Dr Wright points his wand to the ground in front of him revealing a sewer lid. As you charge the attack, the sewer lid will begin to shake (indicating its rumbling). Once fully charged, a spring of water will shoot the lid upward in full speed hitting anyone by the side and above. It goes up to a little over Ganondorf’s height. Good knockback. 15% damage.
Down Smash: Jackhammer: Dr Wright will pull out a jackhammer. If charging, he will position it in front of him the same way Ike’s Special B does. Once fully charged, he drills it to the ground for a few seconds. As he is drilling, rocks will fly diagonally upward on both sides hitting near-by foes. Good combo from the rocks. 10% damage.
Special Attacks Up Special: Tornado: this move is based off one of the disasters in the Sim City games. A tornado will appear under Dr Wright and continue to grow (3 times Dr Wright’s height) but still slim. Dr Wright will be in a seated position on the top funnel of the tornado as it brings him up higher. Tornado pushes Dr Wright a few inches higher before it disappears. 9% damage to anyone under the tornado.
Neutral Special: Burning Bricks: Based off a burning building from Sim City, Dr Wright will throw a red brick that is on fire. Goes as far as Dedede’s Waddle Dee throw. Not much knockback but it can stun a foe as they burn, repeated burns like Ness’s PK Fire. 11% damage from impact, 2% from burns.
Side Special: Flood Wave: based off the flood in Sim City, a ocean wave the height of C.Falcon will appear behind Dr Wright and he will ride it forward in a seated position before it shrinks and disappears. Good reach (good use for recovery). Knocks foes to a further distance. 12% damage.
Down Special: Earthquake: based off the Earthquakes in Sim City, Dr Wright will point his wand down as well as his other hand. From there his arms begin shaking. As this is happening a crack on the floor will appear and continues to crack forward a few inches. Any foe in contact with the crack, will get damaged and send up in the air. 13% damage.
Final Smash (note) cant decide which one of the 3 is best so choose.
Rush Hour: When Dr Wright gets the Smash Ball, he will wave his wand and out of nowhere, vehicles and different types of public transportations will appear from all sides of the stage and dash across hitting the foes. Works like Dedede’s final smash. Cars: 10% damage Vans: 15% damage Trucks: 20% damage Buses: 25% damage Subways: 30 damage
Skyscrapers: Dr Wright does the same move he does as an assist trophy in Brawl, but bigger and more effective. 40% damage.
Under Construction: Dr Wright will hop into a Wrecking Ball vehicle. Press A to swing the wrecking ball. Can do damage even when it is getting cocked back. Works like Fox’s final smash, without the hovering and instead has 2 jumps. 20% damage when runned over, 30% damage when hit with wrecking ball.
Taunts Up Taunt: Dr Wright tosses his wand in the air and catches it. Side Taunt; Dr Wright straightens his glasses. Down Taunt: Dr Wright fixes his tie and dust off his suit. Victory Taunt 1: he fixes his tie and puts his fist on his hips. Victory Taunt 2: he bows down to his right side and then the left side with both hands behind his back. Victory Taunt 3: Dr Wright stands behind a podium waving to the crowd. Losing Taunt: claps while standing sideways with a mean look.
|
|
|
Post by GoldenYuiitusin on Apr 17, 2011 1:18:12 GMT -5
Er....SimCity isn't owned by Nintendo.....
|
|