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Post by Dettadeus on Mar 26, 2011 21:10:26 GMT -5
So while I was re-working my tier list, I discovered that Krystal's FS can actually manage to do 75%. The initial grab missed, but the CPU moved right into the hitbox Krystal's v0.5 Final Smash had, got hit by all four blades, and took 75% damage and a lot of knockback.
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Post by falcon8r on Mar 27, 2011 15:30:03 GMT -5
So while I was re-working my tier list, I discovered that Krystal's FS can actually manage to do 75%. The initial grab missed, but the CPU moved right into the hitbox Krystal's v0.5 Final Smash had, got hit by all four blades, and took 75% damage and a lot of knockback. Nice! I have only managed to get 45% myself, so that's quite impressive. Each of the swords deals 15%.
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Post by Dettadeus on Mar 29, 2011 0:25:00 GMT -5
And for no particular reason, Dettadeus Studios proudly presents, to the general public, a new Advanced Technique: Chain-Sniping*! (You can see it at 0:19, 0:34, 0:40, 1:13 (this combos into a Final Smash), 2:13, 2:22, and 3:58) www.youtube.com/watch?v=b6__Osl_Zuc(Not giving you an embedded version because it's really hard to see. Please watch in 720p.) I'm going to laugh at you all when I perfect the timing. *Name may or may not be changed to Demon-Chaining. Or possibly "The Demonic Chain". Cause that sounds pretty freaking cool. So yeah, I was planning on making a sort of "Sacred Combo" for Krystal involving her Demon Sniper, Rocket Launcher and B-Air, but ended up making this instead. Falcon, I sincerely apologize for always finding workarounds to your glitch fixes. It's not as if I don't appreciate your fixing them. But it's certainly fun finding ways to work around them. ;D Please don't nerf her because of this please don't nerf her because of this PLEASE DON'T NERF HER BECAUSE OF THIS. Thank you.
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Post by falcon8r on Mar 29, 2011 1:02:10 GMT -5
And for no particular reason, Dettadeus Studios proudly presents, to the general public, a new Advanced Technique: Chain-Sniping*! (You can see it at 0:19, 0:34, 0:40, 1:13 (this combos into a Final Smash), 2:13, 2:22, and 3:58) www.youtube.com/watch?v=b6__Osl_Zuc(Not giving you an embedded version because it's really hard to see. Please watch in 720p.) I'm going to laugh at you all when I perfect the timing. *Name may or may not be changed to Demon-Chaining. Or possibly "The Demonic Chain". Cause that sounds pretty freaking cool. So yeah, I was planning on making a sort of "Sacred Combo" for Krystal involving her Demon Sniper, Rocket Launcher and B-Air, but ended up making this instead. Falcon, I sincerely apologize for always finding workarounds to your glitch fixes. It's not as if I don't appreciate your fixing them. But it's certainly fun finding ways to work around them. ;D Please don't nerf her because of this please don't nerf her because of this PLEASE DON'T NERF HER BECAUSE OF THIS. Thank you. Not a nerf, a fix, if you will. I could just make it so that electric stun attacks cause very little/no hit stun.
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Post by Dettadeus on Mar 29, 2011 1:06:44 GMT -5
So essentially... completely defeating the purpose of the Demon Sniper? D: You could make the person go in a random direction after being released from the hitstun of the attack, thus making it much harder to do that. Please tell me you're joking.
Dang, and I just got the timing down, too...
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Post by El Maiz on Mar 29, 2011 6:56:58 GMT -5
I don't think Krystal should be nerfed beyond her power.
Come on, she has great projectiles, is very fast, and has hugely powerful tilts.
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Post by falcon8r on Mar 29, 2011 19:33:41 GMT -5
So essentially... completely defeating the purpose of the Demon Sniper? D: You could make the person go in a random direction after being released from the hitstun of the attack, thus making it much harder to do that. Please tell me you're joking. Dang, and I just got the timing down, too... No, the shots still cause the enemy to get frozen in place like normal. In fact, scratch that last statement. I fixed it by making it so that stun does not affect enemies who are already flinching.
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Post by Dettadeus on Mar 29, 2011 20:31:59 GMT -5
Ah, much better. I think I'll stop finding workarounds to your fixes now. @_@ They seem to backfire in my face a lot XD
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Post by El Maiz on Mar 29, 2011 20:51:23 GMT -5
It IS good that you prompted him to do that, though.
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Post by perfecthell4 on Mar 29, 2011 22:06:01 GMT -5
The AT would be a stun lock, so the name (Is the special called Demon Sniper?) would best be referred to as DSSL (Demon Sniper Stun Lock). AT's are named so that the name alone will tell you what it is, and an idea of how it is performed, not how cool the name sounds (unfortunately), and are therefore abbreviated. If Demon Sniper is not the name of the projectile, then it would be X Stun Lock, with X being the projectile name.
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Post by Dettadeus on Mar 29, 2011 22:15:43 GMT -5
Demon Sniper is the name of the projectile. However, here's a good question: How does the act of wavedashing relate to its name? And Chain-Sniping would technically work as a name, because you are using the Demon Sniper attack (which, in the original game, would be referred to as sniping) and you are chaining each attack into the next, much like chain-grabbing. Who's to say the inventor of the technique isn't allowed to name it?
Another example: Wall of Pain, abbreviated as WoP. That gives no information as to what attacks are used to perform it, but it is still something of an AT.
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Post by falcon8r on Mar 30, 2011 0:44:17 GMT -5
I think Demon Chain sounds cooler. ;D Stun Chain would be more general and could apply to other characters, such as Zero Suit Samus. I am pretty sure it's possible to do that with her for a short time.
Not trying to nerf Krystal explicitly, just trying to un-break stuff lol.
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Post by perfecthell4 on Mar 30, 2011 14:17:38 GMT -5
Demon-chaining would work fine actually, but the one on the youtube video doesn't really work imo. WOP is not an AT. Wave Dash you are right about, but it was named that because of what it looks like, in this case you don't get the sense of how to do it, but it's still named in a way that reflects the AT, the Demonic Chain sounds like a combo (It actually kind of is, but since it's not intended to function that way it is an AT). Demon Chaining or Chain Sniping can both work though
@falcon What makes that name not a general association however is putting the attack name first (DSSL, not SL)
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Post by falcon8r on Mar 30, 2011 15:29:31 GMT -5
What I'm saying is that Stun Chaining could be a general technique applicable to other characters with stun, such as Lucas, who can chain together multiple PK Paralyze stuns with good timing. Kinda like Chain Grabs. They can be applied to multiple characters (not so much in SSBC, where the only chain grabs are special move-related, such as Force Palm). Meh, I don't like to get caught up in terminology.
Anywho, I wanted to relate a few minor changes to Krystal: - Down Smash knockback has been slightly reduced. - Up Smash knockback slightly reduced. - Demon Sniper stun time tweaked (more base stun, less growth). - I am planning on changing her Neutral B to a new move entirely, most likely the fireball magic from Star Fox Adventures. Haven't done that yet though.
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Post by El Maiz on Mar 30, 2011 16:23:00 GMT -5
We don't have to abbreviate. Then we have to explain what that means, which defeats the purpose.
And who cares, anyway? It's gone. End of story.
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Post by Dettadeus on Mar 30, 2011 16:58:22 GMT -5
Anywho, I wanted to relate a few minor changes to Krystal: - Down Smash knockback has been slightly reduced. But... why? I love this attack! It's one of her best smashes, if not the best.- Up Smash knockback slightly reduced. ...What? It had no KO potential in the first place. If anything it should be buffed slightly to make up for her d-smash getting nerfed.- Demon Sniper stun time tweaked (more base stun, less growth). I'll have to see how different it is for myself before I can really comment on this.- I am planning on changing her Neutral B to a new move entirely, most likely the fireball magic from Star Fox Adventures. Haven't done that yet though. THANK ARCEUS, IT MIGHT ACTUALLY BE USEFUL! Replies in bold. @el Maiz: You never know. The stun stacking was fixed, and I found this to get around it. You can rest assured, I probably won't be so quick to reveal it if I find a way around this change.
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Post by falcon8r on Mar 30, 2011 17:52:06 GMT -5
Anywho, I wanted to relate a few minor changes to Krystal: - Down Smash knockback has been slightly reduced. But... why? I love this attack! It's one of her best smashes, if not the best.- Up Smash knockback slightly reduced. ...What? It had no KO potential in the first place. If anything it should be buffed slightly to make up for her d-smash getting nerfed.- Demon Sniper stun time tweaked (more base stun, less growth). I'll have to see how different it is for myself before I can really comment on this.- I am planning on changing her Neutral B to a new move entirely, most likely the fireball magic from Star Fox Adventures. Haven't done that yet though. THANK ARCEUS, IT MIGHT ACTUALLY BE USEFUL! Replies in bold. @el Maiz: You never know. The stun stacking was fixed, and I found this to get around it. You can rest assured, I probably won't be so quick to reveal it if I find a way around this change. Well, Krystal has some other KO moves besides Up Smash and Down Smash, namely Bair, Dair, Side Smash, and to an extent, Nair. You can still KO with Up Smash, but it takes about 10% more.
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Post by Dettadeus on Mar 30, 2011 18:02:16 GMT -5
I'm pretty sure it takes MUCH more than 10% extra to start getting KOs with u-smash. Otherwise I would use it more. Maybe on a full charge, but certainly not without charge. At least d-smash is still good for setting up edgeguarding and such. I still think it's the best way to follow up a successful d-special.
Oh wait, never mind. Lol. I was thinking it takes about 10% more for it to KO compared to d-smash or f-smash.
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dry
Forum Regular
sup
Posts: 213
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Post by dry on Apr 25, 2011 9:05:51 GMT -5
That b-air, u-air, d-air and f-smash is good enough for killing. In fact, a nerf of knockback on the u-smash would mean it is easier to use it to combo into aerials at low percentages. A d-smash nerf wouldn't affect her much; it's already a fast and long-ranged smash.
I don't think her n-special needs to be changed. It fits with the rest of the starfox crew, and not every special move has to be useful in some way. Look at Falcon; none of his special moves are very good. Sure, they're epic, but they're not very good.
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Post by falcon8r on Apr 25, 2011 10:05:46 GMT -5
I disagree with that. Falcon's Special Moves are very important. Especially Falcon Punch. It's mostly for the intimidation factor, but still, the fact that he CAN Falcon Punch you is scary.
Anyway, we'll see. I honestly don't think the blaster is useless.
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