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Post by falcon8r on May 17, 2011 19:03:43 GMT -5
We definitely need to discuss FSes in the BR!! Based on that statement, anyway.
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Post by Felipe_9595 on May 17, 2011 19:44:17 GMT -5
LOl for tooking literal every i sayd XDD i mean, Some FS Are better than others (some of thems are useless, example, peach, keep yourself on the air = No Sleep and UNLIMITED FOOD!!!!!!!!!!(Oh, yeah, this Fs is one of the reason why the Fs should be banned because it generates Heal items ))
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Post by Zeldasmash on May 17, 2011 20:33:27 GMT -5
No, every FS does something. Give me an example of one that doesn't. Peach? Do only thing Peach can do with that Final Smash ia put people to sleep while she heals herself.
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Post by Felipe_9595 on May 17, 2011 20:40:57 GMT -5
Zelda, he only put to sleep people if they are in the ground, if you are in a ledge, it doesnt do anything. Is like a stock reset, is stupid, cause everybody is gonna heal until they are on 0 again.
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Post by El Maiz on May 17, 2011 20:41:05 GMT -5
There we go. It does something.
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Post by Felipe_9595 on May 17, 2011 20:45:35 GMT -5
Maiz, i sayd "Lulz for taking everything i sayd literally"
In comparaison, Kirby hits VERYONE on the screen. Just saying, Fs are not balanced and they incite the camping.
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Post by DGN on May 17, 2011 20:51:40 GMT -5
In comparaison, Kirby hits VERYONE on the screen. Just saying, Fs are not balanced and they incite the camping. We're getting off topic here, but Kirby's final smash does not kill everyone on the whole screen. Go to chemical plant zone with 1 player and one inexistant player(2P with no one there), have Kirby with a final smash go to one edge, the other go to the other side, and it won't hit. I'm not sure of the exact coordinates, but its around there.
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Post by Felipe_9595 on May 17, 2011 20:54:00 GMT -5
i mean, on Meta Stages (final, Battlefield, it hits everybody, Chemical is big, thats why it doesnt hit)
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Post by falcon8r on May 17, 2011 20:56:51 GMT -5
Kirby's FS does have a limited range, and it only does 38% damage. Not saying you're wrong about some FS's being better than others, though. Seriously, if I could make every character summon a Landmaster, I would. But it would be too boring. That's why FS's aren't all the exact same in terms of power/usefulness - variety! I try my best to make them balanced, given what they are.
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Post by Felipe_9595 on May 17, 2011 20:58:36 GMT -5
yeah, i know that points, FS were made for FFA, they are funny, but they dont belong to Competitive Scene.
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 17, 2011 22:30:02 GMT -5
Since I've sung CPUs out of smashes, I can say without a doubt that it is good enough to be a first option. Don't forget I used to main Jigglypuff. I'm sure he meant to say use sing in the air. If you use it in the air, it hits the opponent later, and makes it seem like you end it "earlier." Try it, that really helps.
Roll out as a recovery will almost certainly kill you. Only for use if you somehow run out of jumps.
I also agree with you about Final Smashes in metagame.
Also remember, that Jiggs' smashes got buffed in terms of knockback and that dash attack is also a kill move. Another difference from Brawl/Melee is that you don't have to hold back on using fair as a combo because there is no move degradation. Pound has mad priority. Dair to rest is viable. Airdodge to rest is viable as a surprise move. SHFF uair to rest can even work if they don't pay attention. Nair is a lingering hitbox. These are great tools combined with her airspeed.
You have good arguments, but the way you present them makes people instantly biased against you. Knowing what you're talking about is not an excuse for being a troll.
tl;dr version: I agree with you on some things but not others.
EDIT: I need to learn how to refresh pages >_< This is in response to Felipe's post on page 4
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Post by Zeldasmash on May 18, 2011 13:40:09 GMT -5
Call me ZS please.
Its true. Kirby's final smash has limited range. And it needs to be in the 50% or 60% to KO.
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 18, 2011 16:08:34 GMT -5
Think about that. It's an all around 100% accurate version of Snakes's fsmash (comparing KO percent). It doesn't take any finese or skill to use and is unavoidable by the victim. That is a little ridiculous.
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Post by Felipe_9595 on May 18, 2011 17:40:57 GMT -5
Nah dont worry ensane XD
I am ansious about the BR, there will be a ton of conversation there XD
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Post by falcon8r on May 18, 2011 21:52:50 GMT -5
Think about that. It's an all around 100% accurate version of Snakes's fsmash (comparing KO percent). It doesn't take any finese or skill to use and is unavoidable by the victim. That is a little ridiculous. It IS avoidable. Jump around during it, and when the game freezes during the move's startup, air dodge.
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Post by Felipe_9595 on May 18, 2011 21:55:23 GMT -5
yeah, is avoidable, but the point is not if the FS are or not avoidable, the point is they add a random factor to the game (yeah, is random, you can camp the whole stock to fill your bar) and pretty much makes every character broken.
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ensane
Forum Regular
Posts: 379
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Post by ensane on May 18, 2011 21:56:18 GMT -5
That makes me feel better. However, I still feel that FSs are too strong for competitive play. Speaking of competitive play, how is the online stuff going?
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Post by Felipe_9595 on May 18, 2011 21:56:50 GMT -5
Falcon, 39dll cought cought cought
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Post by falcon8r on May 18, 2011 22:04:43 GMT -5
lol I haven't even touched that aspect of the game in a while. Geez, there need to be more people to work on the game. I honestly get kinda stretched sometimes, trying to deal with school and stuff along with this game.
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Post by Felipe_9595 on May 18, 2011 22:05:55 GMT -5
Falcon, add a working online and Crusade is gonna be more popular than SSF 2 ;D
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